Monday, October 28, 2013

Gravity: Technical Specs and Movie Review

Gravity: Technical Specs and Movie Review

This past week I had the pleasure of viewing Alfonso Cuarón's new space thriller “Gravity”. The first point I'll make is that if you're going to see this movie, it is worth the few extra bucks to see it in IMAX 3D. In that way, you will really be able to grasp the true scope and feel of the long and harrowing shots that Cuarón is known for in the film industry. Alfonso Cuarón is best known for directing “Harry Potter and the Prisoner of Azkaban”, but also directed the Clive Owen drama “Children of Men”, and the breakout foreign hit “Y Tu Mama Tambien”. With such dramatic work under his belt, it's easy to understand where the conflict and drama of “Gravity” originates.
The main challenge in the creation of “Gravity” is the location of the story. Obviously a team of filmmakers can't go to space on the shuttle Explorer and shoot in the International Space Station, or destroy it for that matter.
For the Cuaróns, space offered a rich field of metaphor. In weightlessness, the inertia of one's personality — gravitas — can become an almost physical force. There are cocoons of survival (spacesuits, ships and stations) challenging the stark deadliness of the universe for an unprotected human.[1] Dave Brody, Space, Science and Culture Writer.
      The idea seemed simple in concept: shoot the movie in a green screen studio and have the actor flip about in harnesses. Once they got into the studio however, it seemed this wasn't going to be as easy as they once thought. Early in the pre-production process, Director of Photography Emmanuel Lubezki foresaw a problem. In space, light comes from only one source, the Sun. Once the light hits an object, it bounces all over the place and creates serious problems for the camera; especially during some of the more intense sequences where Sandra Bullock's character is free-spinning through space. The crew couldn't just rotate and spotlight around the actor and get the same effects as if she were tumbling through space. To overcome this obstacle, Lubezki completely recreated the way we shoot movies. He created a “light box” with 196 panels, each containing 4,096 LEDs.[2]
Looks like light #2,058 is out!!!

     Needless to say, if our EFillF team could get our hands on anything like this we'd never need sets again. Actors and set pieces could be put inside the box and the panels would move to accommodate the necessary views. The rig for “Gravity” was over 20 feet tall and 10 feet wide. I imagine when George and Sandra Bullock were in the “light box” it really did feel as though they were in space.
The second challenge in “Gravity” is gravity itself. Making a person appear to be in a weightless environment when they're still stuck on earth is a difficult task.
Our brain thinks from the standpoint of gravity, of horizon and weight…It was a whole learning curve because it’s completely counterintuitive, and we started choreographing with pre-vis, meaning animations. The problem is that animators, they learn how to draw based upon horizon and weight. It was a big, big learning curve, with experts coming to explain the physics and what would happen. You would tell who the new animator was in the room because it was a guy who was completely stressed out and wanted to quit.”[3] Alfonso Cuarón
I'm sure there were actors on set who may have been intimidated by the scope of the production equipment, but Sandra Bullock found a way to get comfortable with the new approach.
There were various contraptions that existed on the soundstage which that, when you first saw them, you just made them your friend as quickly and as physically as you could because if you didn't, they were so confusing and complex.” Sandra Bullock

So I'm in space now? Oh that's the coffee maker

“Gravity” was shot exclusively on the Arri Alexa using Zeiss master prime lenses. This is another example of a heavy technical shoot done with a digital-only workflow, and the IMAX effect is not lessened because of this fact. The effects and long shots that Cuarón is known for could not be accomplished with super 35mm film because the canisters don't shoot for that long. It also helped with the post-production to shoot digitally because they could make all the visual effects first, and I mean ALL [4] (The Pre-vis stage of the movies took two years before any cameras rolled.) and overlay them on the line monitor, so the actors and crew could see the exact outcome of the take. Filmmakers can learn from this new way of shooting, and it's certainly another reason EFillF will remain a digital. We've also picked up a few tricks for our upcoming “Defect” series that uses a few of these same principles.
While some of the physics were completely off from what astrophysicists would call accurate, (see Neil Degrasse Tyson’s take here.)[5] “Gravity” does manage to keep the audience involved throughout the entire movie. There were moments when I literally was on the edge of my seat. Even those not particularly interested in space or sci-fi movies will find the human emotion and drama very compelling---as compelling as any drama that takes place on Earth. Overall, “Gravity” was a great ride through the terrors of the vacuum of space, and a cinematic achievement that should withstand the test of time.

Written By: Jeremy Hatfield
Associate Producer/Blogger
Edited By: Laura Ettinger
Public Relations
EFillF Productions, LLC
www.efillfproductions.net


[1]    http://www.space.com/23073-gravity-movie-weightlessness-alfonso-cuaron.html
[2]    Picture from: http://www.nydailynews.com/entertainment/tv-movies/re-creating-weightlessness-major-challenge-crew-gravity-article-1.1467699
[3]    http://www.cinemablend.com/new/Gravity-Creators-Explain-Learning-Curve-Weightlessness-39715.html
[4]    http://www.space.com/23073-gravity-movie-weightlessness-alfonso-cuaron.html
[5]    http://www.buzzfeed.com/adambvary/neil-degrasse-tyson-trolled-gravity-on-twitter

Monday, October 21, 2013

5 Best Investments When Starting a Career in Video

     When I graduated from film school with stars in my eyes and ideas in my head, I put every penny I had toward a brand new camera, thinking that once I had this important tool the rest of the world would come to me. I found out I was wrong in this assumption, and while I love having my camera, I am now wise enough to know that I should have spent my money on more lasting and practical investments, such as:

1. Lights: Nothing can compare to a good light kit on any set. Even a small, cheap soft box will immensely help your production quality. And being able to expertly light an interview or certain wedding moments will lend credibility to any freelance video maker, especially one just starting out. Additionally, and best of all, lights won't become outdated in six months. Sure, more expensive lights are better in all situations, but if budget is a consideration, a good light kit can pay for itself many times over.

2. Lenses: In this day and age, camera types and bodies are changing on a yearly basis; six months in some cases. This makes investing in the expensive camera bodies financially impractical, but investing in versatile lenses always comes in handy. No matter what kind of camera is being used, there is a lens adapter that makes all lenses functional on any shoot. A wide variety of lenses can be useful when on a shoot that requires a specific type of shot or situation.

3. Sliders/Jibs/Steadycams/Tripods: I've lumped all of these in one category because they're all effective for the same reason--they're stabilizers that can be used for every single shooting situation. Tripods are the safest bet when working in the video industry; you will always need a steady stable shot. This is also true for the other three, they help to make dynamic and interesting camera movements while stabilizing the picture. This equipment is universal in usage and adaptation; you can attach any sort of capture medium to a stabilizer (even an iPhone).

4. Storage Media: This is a fundamental tool that every filmmaker needs to own. No matter what is being provided or shot, the footage will need to be stored on something. The new filmmaker should own that storage device; don't chance losing footage because you have to return a CF or P2 card to a rental house.

5. General Tool Set: Lastly, go get yourself a set of basic tools--hammer, measuring tape, gaffers tape, screwdriver, ratchet, etc. One thing I have learned is that a shoot can be unpredictable. You can make yourself stand out on set by having that tool that everyone needs but for which no one came prepared. Especially gaffers tape. More than one shoot has been saved because someone came through with gaffers tape.

Written By: Jeremy Hatfield
Associate Producer/Blogger
Edited By: Laura Ettinger
Public Relations
EFillF Productions, LLC
www.efillfproductions.net

Monday, October 14, 2013

Adobe Hacked!

     Two weeks ago, the Adobe servers were maliciously hacked and the information of almost 3 million users was stolen including credit card information, usernames, e-mail addresses, and passwords. You may or may not have known this, but more importantly, this comes at a very inopportune time for Adobe. Adobe has been trying to reassure their users that switching to their new Creative Cloud, a monthly subscription based service, is a good idea. With the recent security issues, this has a lot of users wary. At EFillF Productions, we have been looking into switching to Adobe’s Creative Cloud, but are also leery of security concerns as well as  a list of other valid concerns.

     What does this really mean for the future of Adobe? In order to glean that information, we looked at a similar security breech that occurred two years ago on the Sony PlayStation® Network. Sony never revealed how far reaching the hack was but stated it potentially reached all of their 70+ million users. This security breech caused Sony’s network to be down for almost six months (which hasn’t happened with Adobe), and everyone was forced to change their personal login information (Adobe has only done this with those affected). While this was a major inconvenience for Sony PlayStation® Network users, the company didn't see a decrease in users to the system. Two years later, PlayStation® is still one of the biggest online applications.

     "Cyber attacks are one of the unfortunate realities of doing business today," Brad Arkin, Adobe's chief security officer, wrote in a blog post Thursday. "Given the profile and widespread use of many of our products, Adobe has attracted increasing attention from cyber attackers." Perhaps, the inclusion of the Adobe Creative Cloud model only made it that much more tempting for the hackers. More than likely this experience will have Adobere-examining their Creative Cloud model for those who do not wish to put their personal information, such as credit cards, on the internet and will also force Adobe to upgrade their security protocols for future customers. It remains to be seen how this has affected their user base, but everyone we have spoken to are still using Adobe Creative Cloud. One thing that is almost certain though is that users or those considering using Adobe Creative Cloud should be on the lookout for Adobe “Apology freebies” like PlayStation® did when they were hacked.


Written By: Jeremy Hatfield
Edited By: Emily Ledergerber
Filmmaker/Tech
EFillF Productions, LLC